When I return back to my hometown I will be visiting schools to share about my NASA experience and teach programming. I will be sharing my lesson plans here for a day of programming and a day of space related learning. Let’s start with programming. One of my first stops will be my Mom’s Kindergarten class so you will notice my lesson plan is catered for elementary students.
Morning: What is programming?
After your usual morning activities; “G-O-O-D M-O-R-N-I-N-G Good Morning Aye Aye Good Morning *clap* *clap”, drawing sticks and telling about your weekend, introduce students to the concept of programming. Ask students, “What do you think programming is?” Write down the answers on the white board. After answer along the lines of “Programming is telling a computer to do things - make a video game, control a robot, create an App, and more!” Next I would show them a short video with our current stars in technology.
Lets Start Coding
“Enough talk about programming let’s do it!” A great introduction to coding is a Made With Code project. The Yeti project is my favorite of these activities. Students take turns dragging and dropping blocks of code assigning attributes to the Yeti fur color and feet size. After assigning attributes the students can watch the Yeti dance. When I have had students write yeti code they enjoy changing the colors and dance many times!
Afternoon: Code Related Rotations
Skills needed to program are not only found in front of a screen but working in a team, time for activity rotations. (These will be the centers I will have but you all can have different ones.) At one center I will have my LEGO robot for the students to program. There will be objects that the robot can pick up or avoid. At the second center 3D printed puzzles will be available for students to solve. At the third center an activity with half a blank page and half a lined page. Students can draw a picture of what they think would be cool to program and write about it. Last center create a robot out of construction paper, foil, or other mediums.
Now You Try
Take a trip to the computer lab and let students try to program on their own. Hour of Code is a great resource where students can learn programming at various levels. Two activities I tested out an enjoyed was a Flappy Bird Game Creator and Star Wars Drone Game. Students can code on their own or work in a group to help each other figure things out.
Have fun teaching students about programming! In the future I hope to get a Sphero, 3D printer, and Arduino type kit. Maybe you all have other ideas for a programming lesson plan.
Olaf Image from film: Frozen. Dir. Chris Buck and Jennifer Lee Lee. Prod. Peter Del Vecho. Perf. Kristen Bell,
T-38 Simulator To get ready for intensive piloting into space astronauts train on the Northrop T-38 Talon, the first supersonic two seated trainer. I hear astronauts flying through the air in the T-38s every morning around Johnson Space Center. Before you can even think of piloting, it's essential to fly in a simulator to get use to the controls and indicators. I had the gracious opportunity to fly in the T-38 simulator with Astronaut Gregory C Johnson. With myself in the front of the tandem simulator and Johnson in the back (often entering God commands) I preformed rolls, buzzed the landing strip, and attempted a loop d' loop. I did enjoy flying in the simulation and would consider finding a flight simulator on Steam and hooking up my Logitech controller for practice.
Truth About The Russian Agreement Following the $490 million dollar deal NASA made with Russia to continue to use Soyuz, many are expressing concern about sending money overseas. This week Johnson Space Center Director Ellen Ochoa and Deputy Director Kirk Shireman spoke with us interns sharing career advice, illustrating their vision for the future of NASA and addressing this concern. Ochoa shared, while we are currently dependent on Russia for human transport to the International Space Station (ISS) NASA has assigned SpaceX and Boeing the task to transport astronauts from NASA to space from American soil. We are still purchasing seats on Soyuz because there must be overlap. While troubleshooting launching our own transport vehicles we must ensure there is still a way to get astronauts to the ISS. Reflecting on all the science that has been done on the ISS - the collaboration between the United States and Russia has propelled space flight into the future and expanded exploration. Shireman noted that although the United States will create a transport vehicle the partnership with Russia and other nations will continue. Shireman shared that the European Space Agency (ESA) is creating Orion's Service Vehicle after their experience with solar panels on the ISS. In the future Shireman sees many nations apart of the journey to Mars. What I took from this lecture is that it takes a planet to get to another planet.
Flight Director Wisdom Astronaut Michael Fossum and Flight Director Royce Renfrew shared career and life wisdom to interns and Co-Ops. A question I find helpful during my transitional time as a college student is - What would you tell your twenty year old self? Fossum shared that you should chase after what you desire to do, if you want to pursue a particular career find someone who got there and ask for advice. In respect to becoming an astronaut do not just check items off a list of skills and experiences you think astronauts should have, people have ruined their lives doing that. I asked Renfrew what key characteristic that an aspiring flight director should have. Renfrew mentioned this concept of having, Command Presence, meaning when you step into a room everyone knows the meeting is about to start. This presence doesn't necessarily have to do with your personality, how tall you are or how old you are. It is a very ambiguously defined characteristic but apparent when someone has it.
Intern Update This week I was primarily finishing documentation on my displays, writing my abstract, practicing my intern accomplishment summary presentation and creating a simple low fidelity interface the audio system can be tested with.
Hey there, oh wait... there’s no one inside.
After a year of watching robots playing forklift simulator in the FIRST Robotics 2015 game Recycle Rush FIRST has raised the bar with their new game Stronghold. Alliances will work to take over the opposing team’s castle with Medieval flair. Robots must break through opposing alliance’s defenses, launch boulders to weaken the castle, and climb its walls to claim it as there own. A unique aspect of this game is the modularity of the defenses. Outer barriers that the robots will be navigating through can be swapped between matches with the choice of a portcullis (gateway to be lifted up), Cheval de Frise (teeter totter), moat, rampart (opposing steel ramps), drawbridge, Sally Port, rock wall, rough terrain, low bar and platforms. Five of these defenses assigned with obscure french names will be picked before each match. For the first time in FIRST Robotics history there will be audience participation enabling spectators to choose one of the defenses. There are 10,000 different field combinations!
Creativity of Stronghold was manifested from FIRST’s new partnership with Disney Imagineers. They collaborated to carry the season’s Medieval theme through the game’s decorative field pieces and motivating the teams to create a standard, a sort of battle flag. Ample Monty Python and the Holy Grail references were scattered though out the Kick Off broadcast from FIRST Headquarters. I am suspicious that the Stronghold theme was solely conceived for that reason. The trailer like game hint was created to capture interest of folks outside of the FIRST world instead of “in joke” game hints like this. It seems FIRST will continue to release game hints with this a mobile game aesthetic style in future years revealing the years’ theme.
Already most teams have brainstormed a design and a strategy. A group called Ri3D (Robot in Three Days) has already built a fully functional robot. This robot can complete in every aspect of the game proving from my perspective to be worthy of a regional competition win. The idea of building a competitive robot in three days must give rookies teams hope. Check out Ri3D’s final product: https://youtu.be/Kd1FaSNoDiM
This season my hands are off the robot and on the computer as a project mentor helping students write newspaper articles covering the build season and competition. Check out earlier publications by our group BlueDevil Press and online here.
HOW TO GET INVOLVED
If you are a strategy engineering feel you may enjoy reading the Stronghold game manual:
https://firstfrc.blob.core.windows.net/frc2016manuals/GameManual/2016GameManual-Full-20160112.pdf
Mentor a team or volunteer at a regional event: http://www.firstinspires.org/ways-to-help/volunteer
Find a local robotics team to donate to. Often local teams will have their own website with instructions on how to donate/ where to send a check to: http://www.firstinspires.org/find-local-support
Check out my old robotics team the Duluth East Daredevils: http://www.daredevils2512.org/
If you think NASA is dead then you have probably never personally visited a NASA Center. 27 Johnson Space students had the awesome opportunity to tour the Michoud (Meh-shood) Assembly Facility. Here the Space Launch System (SLS), largest rocket in the world with 20% more thrust than Saturn V, is being built. SLS will send an unmanned Orion Space Craft around the Moon in Fall of 2018. In the history of spaceflight unmanned missions are common to ensure astronauts will be safe. The 43 acre indoor assembly facility is so large you have to ride a tram indoors for a tour. We saw liquid nitrogen tanks, liquid oxygen tanks, rings, domes and all the tools to safely weld/ fasten these parts together. Employees could be seen in hard hats and florescent yellow vests monitoring the tank's construction and creation of parts.
North of Michoud is Stennis Space Center, masters of engine tests and keeper of partners across the US Government. Buildings dedicated to work done by the Navy, National Oceanic and Atmospheric Administration, Universities and US Geological Survey for maximum collaboration. Stennis is unique because it is surrounded by a 125,000 acre acoustical buffer zone comprised of local trees. Despite buffer efforts past tests have been known to shatter windows! We were scheduled to see an engine test at test stand A above but we unfortunately missed due to engine technical difficulties. Aerospace engineering is hard guys, I'm glad they are doing what they got to do to ensure a successful mission.
I encourage you to visit a NASA center and take a tour of the facilities offered by the respective center's visitor centers. See for your self the progress toward our journey to mars. Johnson Space offers a tram tour to Mission Control, Mock Up Facility and the Shuttle Systems Test Facility. I am sure other centers offer similar opportunities. NASA visitor centers can be found here.
For some, touch screens are a gift from the tech Gods allowing easy interaction with devices. For our friends in zero gravity it can be a nightmare...if implemented incorrectly. Shown in studies done on the ISS with iPads touch screen motions that should be avoided include swiping and typing. For an astronaut to swipe or type they must anchor themselves to the wall. With all that monkey motion most prefer to simply use a laptop while anchored. A simple tap of the screen and audio recording replacing typing is an easier way to interact with a device.
While designing displays for the audio system I am mindful of how the crew member will interact with the display. Making it user friendly and reducing interaction to light taps on the screen.
Opportunities interns have in addition to working on tech-intensive projects include listening to lectures from various NASA leaders. This week we heard from Anne Roemer from the Astronaut Selection Office. She shared with us admirable characteristics astronauts should have and basic qualifications you should have so they don't laugh at your application (such as a Masters in a given STEM or education field). We also learned about the reality of becoming an astronaut being informed that only 0.6% of applicants become astronauts.
Robots will be swerving around the playing field starting with the first regionals held February 25th every weekend leading up to the FIRST Robotics Championships April 22nd in St. Louis Missouri. FIRST (For Inspiration and Recognition of Science and Technology) challenged students to build 120-lb competitive robots in just six weeks. The moment for students has come to showcase their tote stacking machines at regionals throughout the world. As a robotics enthusiast, friend or family of a team member, or you just want to get a piece of the tech action attending a regional is exciting! Below are five tips on how to be a super fan at a FIRST Robotics Regional and make the most of your experience watching these glorious geeks' gadgets.
1) Discover Where To Attend FIRST Robotics Districts/Regionals are free and open to the public! If you don't already know where and when your closest FIRST Robotics Regional is being held scroll through this list to find out: http://www.usfirst.org/roboticsprograms/frc/regional-events A typical account of a regional: The event starts on a Thursday and teams compete in practice matches that do not effect their ranking. Friday is when qualification matches for ranking starts and teams compete in a Round-robin fashion. Team's rank determines if they will compete in finals. Some awards are given out Friday evening. Saturday begins with qualification matches in the morning. After lunch finals are held, a winner is declared, and awards are given out. Saturday is the best day to watch for fierce competition. If you cannot attend a regional in person each competition is broadcast online.
2) Learn About The Game: Recycle Rush In Recycle Rush, two alliances of three teams race against the clock to stack as many game pieces as possible in two and a half minutes. Game pieces include totes, recycling containers, and pool noodles (litter). The stack that grants the most amount of points is six totes and a container! For double the points alliances can cooperate with their opposing alliance to stack totes in the middle of the field. Recycle Rush Game Video: https://www.youtube.com/watch?v=W6UYFKNGHJ8
3) Explore The Pit Area Shouts of "Robot robot!" can be heard from students clearing the aisles for their machine. Beyond the playing field is a sea of teams fixing their robots, formulating game plays, and exchanging buttons with fellow FIRST members and fans. The pit area is a must see stop for fans and tech enthusiasts. Each team has approximately a 10ft x 10ft x 10ft space to work on their robot, store hardware, and chat with fans about their work. Similar to a NASCAR pit stop, team members quickly change out their robot's 12V batteries and replace burnt motors. Pick up a pair of safety glasses at the entrance of the pit area and feel free to collect buttons from teams, check out the diverse robot designs, and ask about a team member's experience. From my experience at competitions Thursday and Friday mornings are prime times for button collecting.
4) Know The Robo Lingo Every sport seems to have their own language using slang like hail mary, alley-oop, and meatball. This sport of the mind has a jargon of its own.
Gracious Professionalism (GP)- This is the most powerful mantra of FIRST Robotics, a mind set that promotes "competing like crazy" yet "treating others with respect and kindness" as co-founder Woodie Flowers explains. As a result you will see team members helping other teammates from rival teams fix their robot, patch some code, and loan a few tools.
Buttons- Generic name given to giveaways teams hand out to students and fans in the pit area. This robot swag can consist of necklaces, hats, bandannas, pens, candy, miniature safety kits, and of course buttons.
Chairman's- Short for the Chairman's Award, the most prestigious award presented to teams for their efforts in community outreach, promotion of STEM, and embodiment of FIRST Robotics' goals. The teams selected serve as role models for other FIRST Teams. Regional Chairman's award winners win the opportunity to compete in the World Championships. Teams preform outreach, write an essay, create a video, and give a presentation to be eligible.
Poolitics (Pool noodle politics)- Coined by robotics strategist and coach Karthik relating to decisions made about the use of pool noodle game pieces. The pool noodles act as litter in Recycle Rush and an alliance receives points if the opposite alliance has litter in their zone.
Coopertition (Co-Op)- Another ethos of FIRST that "is founded on the concept and philosophy that teams can and should help and cooperate with each other as the compete", as described on usfirst.org. To further encourage cooperation a part of Recycle Rush is creating a sack of yellow totes with the opposite alliance.
Worlds- Short for World Championships, FIRST teams dream to compete at Worlds where there are eight competition fields and hundreds of robots. Teams can win the right to go to words by winning a Regional/ District event, Chairman's Award, Engineering Inspiration Award, and Rookie All Star Award. Awards are given out on Saturdays, the last day of competition.
Team Number- Each team is assigned a number when they register for first robotics. Some teams have been registered for over 20 years! The higher the number, the younger the team.
Chute Door- Whoops, almost left out poor chute door. Chute door is where players can drop totes into the playing field for their robots to receive. There has been a surprising amount of speculation by teams debating if their robot should receive totes from the door or pick up existing ones on the field. Several videos are up online with students observing how the tote falls through the chute door to determine if it will even land upright in a robot, Chute door has become this year's obsession for many strategists.
5) Volunteer At A Regional Take super fanning to the next level by volunteering at a Regional or District event. To be a volunteer and help the cause there are both technical and nontechnical positions. Volunteers have helped with field set up, field take-down, pit announcements, game set up, food distribution, judging, and more. Check it out! http://www.usfirst.org/community/volunteers
The semester has hardly started and you think it's already a good idea to start studying for finals?
I think its a good idea to avoid the panic looming at the end of the semester. I don't need a crystal ball to predict the posts on Facetumblinstatwitter - students stressing about what grade they need on the final to pass their class rather than actually studying. In attempt to snuff this distress I have a few proven habits if used throughout the whole semester will make finals week more zen.
1) Office Hours
As intimidating as the master behind your grade may seem the value of visiting your professor during office hours well outweighs the fear. Sometime not even the internet has the answer to your problems. After exhausting the knowledge of your friends, teaching assistant, and solutions manual studying can feel hopeless. Professors can often detect when your thinking is heading in the right direction and how to help you out if you are completely lost. Remember that they want you to succeed as long as you are willing to put in the effort.You can get the most out of office hours by trying the problem first, and coming up with question beyond "I don't get it". It is obvious when you are putting forth your best verses just fishing for an answer.
2) Optional Homework Is Mandatory Homework
Don't be fooled by a professor's modern teaching ideologies of "graded homework is a waste of time". Even if the professor assigns optional practice problems for your success in the class "optional" in professor speak means"mandatory". Why not become as comfortable with the material as possible? Understanding concepts a little at a time is much more manageable then cramming at the end of the semester.
3) Allocate Study time
Studying for courses between classes and attending your weekly study group may seem like enough time was dedicated. After recollecting the number of times you checked twitter you realize not a lot of studying went on. Printing out a copy of your class schedule and blocking out time strictly for studying will help you visualize how much time is needed. Two hours of study time should be dedicated for every credit you have per week. As a full time student of 12 hours that would be 24 hours of studying a week. As an engineering student with a 12 hour course load you square it and get 144 hours of studying (just kidding). If focusing for longer than the duration of a Spongebob episode is difficult for you consider using the 50/10 study rule. Study for a solid 50 minutes and then take a 10 minute break (not the other way around).
4) Take Useful notes
While attending lectures (and not sleeping in) be mindful of what you jot down. Will you be able to decipher your chicken scratch by finals week? Reconsider what will be useful to write down as a homework reference and what to underline for review during finals. Take advantage of presentations and notes professors posts online so you can record only what's most important to you. As the only person in your study group with legible notes you have rights to charge a Chipotle burrito tax every time they want to copy them.
Day in the life of an engineering major: Notes so long you have to take a picture of the white board. Senior who has this life thing figured out 3D printing a robotic arm built with video game controller parts. TA makes fun of us for being lazy and taking pictures of the chalk board - revolt by taking selfies with the chalk board. Full wave bridge rectifier decided to cooperate with the breadboard today producing a clean image on the oscilloscope. Instead of causing stack overflows stability of a system can be diagnosed when looking at a block diagram. Professor judges the mess of clamps connected to super ground. Realizing you actually need to be employed after college, cleaning up and attending a job fair. Realizing everyone is having a post college employment crisis, talking to as many recruiters as possible while snagging free company swag.