Added a full debug menu that can be turned on/off. Also added settings for simultaneous sound playback. Currently turning the debug menu on/off is the only setting on new Other page but i'm going to add more useless settings to this page.
The tutorial is done! It turns out just writing a text and taking screenshots is long and difficult (it took me more than 3 days (including the previous week)). Also added a scrollbar but it only shows progress, i can't use it to navigate the page.
New logo for my studio
It contains all 3 of my favorite colors: neon yellow (ffff00), neon green/lime (00ff00) and neon blue/cyan (00ffff)
And yes my break from development is ending. What can i say? I played rimworld and watched youtube (both a lot).
Unfortunately, I'm not much of a painter 😔
Last picture this year. Happy holidays, guys!
"War & Economy" is my first big project. It's the game about two city-states at the war with each other. Nobody knows the reason for this war. For their rulers, it's just very exciting game. And you act in the roles of these rulers. But nobody thinks about habitants of these city-states...
Added the first player selection menu and changed the main menu background
Hi
I decided i want to rename this blog and my studio from Nava and Mantyi respectively to Chapa
Why? Because it's my nickname in some online games. It's familiar to me and i think it sounds better than Nava or Mantyi
In the next few days i'll be renaming this blog, my itch.io and github account and creating a new youtube channel. I already renamed my discord account
Now i'm CHAPA
Also i'm going to release beta 0.0 next week
New links: itch.io, github, new youtube channel
As i said, my favorite boss is Robber King because he isn't too hard but not too easy either: You must shoot him with stormbolt but at the same time dodge his bullets. You can defeat him the first time (if you has a strategy). And his track is my favorite track from this game.
Hello everyone, this is your weekly engagement farm. Post a comment or a reblog with your favorite thing in irredeamable. May it be an area, boss, character, or even a tiny detail.
Soon i'll start developing a new version but i don't know how to number versions
Often developers number game versions as 1.0, 1.1, 1.2... But the 1st digit ("1") never changes and i don't see the point in it. So i numbered the alpha versions as 1.0, 2.0, 3.0... And i can omit the 2nd digit ("0") because it didn't also change (i didn't release intermediate versions). But in this case versions will be numbered 1, 2, 3... and it will look like the 2nd part of the game.
So i decided to ask you: