If the current Eren answered (?
When writing always remember… a character flaw is only a flaw until becomes useful.
Is your protagonist manipulative? Well that’s awful… until they manipulate the antagonist into making a decision that saves the lives of their friends.
Is your protagonist a skeptic? Well that’s not good… until someone tries to lie to them.
Is your protagonist overprotective? That sucks… until someone they love is in danger.
Is your protagonist remorseless? Well that makes them pretty unlikeable… until a hard decision has to be made.
Forgot to put this up here oops.
Anyway, a manananggal for mythsona!
so in ph mythology we have this moon god called Bulan (and for this post we'll look at him from Bikolano myths perspective).
Anyway.
Bulan is very good-looking, and kind, described as 'comely' and 'docile' which is very much how you feel when you're looking at the moon: tranquil.
And you'd think this Precious Boi™️ will be a prey to the hundreds of monsters prevalent in PH mythology but aCTUALLY he befriended most of them including:
the Magindara (Bicolano mythology) - described as vicious mermaids
Asuang (also Bicolano mythology) - considered as a dark and evil god, father of monsters
... and other vicious creatures that seemed to become tame in his presence. He also earned the admiration and favor of most gods, even the Big and the Bad, like:
Magindang - powerful god of the sea and sea creatures
Bakunawa - the deity of the deep and the underworld, who later on tried to eat him (the moon) and was believed to be the cause of lunar eclipse.
Sidapa - god of death, showered Bulan and his sister with gifts after the whole debacle with Bakunawa
There's some parallelism with Visayan mythology, where some stories say Bulan is another form of Libulan, or there's just Libulan and Bulan is a whole other different deity, but there he's also admired by:
Luyong Baybay - deity of the sea and the tides, and this was believed to be the reason why the tides rise to greet the moon
Bakunawa - in this particular version, there are seven moons, all of which Bakunawa desired, and had managed to swallow the other six except for the seventh, which is Bulan.
also Sidapa - I can't remember where I read this version, but there's something about Sidapa rescuing Bulan from his other admirers (who can get a bit aggressive; case and point, Bakunawa).
Don't ask me why versions are different, the Philippines is made up of a lot of islands and divided into regions, hence the differences
I just find it a point of interest how Bulan is so pure he literally overcomes creatures with the power of friendship and kindness, when all the other legends describe physical strength and brutality. He's amazing.
And also it probably helps that anyone messing with him would mess with his fierce protectors, esp his sister Haliya
TL;DR
Bulan is precious and in this house we love and appreciate him.
PHILIPPINE GODS AND GODDESSES: The Four Agents of Sitan
In Tagalog mythology, Sitan (the Guardian of Kasamaan) had four agents whose task was to lead mankind to sin and destruction. These four agents were Manggagaway (Disease), Manisilat (Breaker of Families), Mangkukulam (Fire), and Hukluban (Death).
I don't know if you can answer this one, but basically, I know what needs to happen in my story and I know where it's going but it's like I can't get it there or don't have the ideas to get it there, if that makes sense? For example, I'm writing a short story and for this particular scene, these two characters need going to kiss to get the story going, but the dialogue and scene feels so flat or it's like I have no ideas to get from point A to point B.
You may think you know what needs to happen in your story, and you may think you know where your story is going, but knowing random things that have to happen and a general ending aren't usually enough to make a story unfold. For some writers it is, but not for most of us.
There are some key things a story needs in order for you to fill in those moments...
1) Motivation and Goal - every story is about someone who wants something trying to get that thing, so the first thing you need to figure out about your story is what your character wants, why they want it, and the steps they need to take in order to get it.
2) Internal Conflict - Your character's history, experiences, and current situation all play a role in who they and what they need. What does your character want to change about themselves or their situation?
3) Antagonistic Force - When you're trying to reach a goal, there's almost always an antagonistic force creating obstacles you must overcome. If you're training to run a marathon, those obstacles are probably created by the limitations based on your current level of fitness. If you're trying to survive a gladiator-style fight, the antagonistic force is whoever/whatever put you in that situation and on a smaller scale, whoever/whatever you need to fight to survive.
4) Stakes - Stakes are the things that matter most to your character. These are the reasons your character is motivated in the first place, the reason they want to pursue their goal. Stakes are the best thing that could happen if your character succeeds, and the worst thing that could happen if they fail. What's the worst that can happen?
Sometimes, when you're trying to reach a goal, the stakes are raised. This could be a natural raising of the stakes, like a smoldering volcano showing sudden signs that it's about to blow and threaten the character's family in the village below. It could be an intentional raising of the stakes, like the villain kidnapping your character's significant other, forcing your character choose between slaying the villain's dragon that's terrorizing the village, or saving their loved one.
Your character's goal tells us where the story is going. Your character's motivation tells us why the character wants to get there. Their internal conflict tells us why they want what they want, and why they do the things they do. The antagonistic force tells us who or what they're up against and what obstacles they'll have to overcome on their way to reaching their goal. Stakes tell us how things can get increasingly worse/increasingly more tense.
When you know all of these things about your story, you start to understand the individual things that need to happen, like the moment when your character finds out their loved one was kidnapped, or the moment when the smoldering volcano starts to rumble. When you know the individual things that have to happen, you can build scenes around them. When you know what your characters want, why they want it, what internal conflict drives their choices, and what's standing in their way, you understand what your characters would need to talk about in each scene.
Have a look at the following posts for more help:
Guide: How to Turn Ideas into a Story Guide: Filling in the Story Between Known Events Guide: How to Outline a Plot Basic Story Structure How to Move a Story Forward
Good luck with your story! ♥
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This chair is called a GALLINERA
It was a furniture often seen on the porch, gate, or balconaje of the rich. Farmers and servants sit on this chair to wait for the their Masters when they're giving payments for using the farmland. The payments are usually chickens. The space with the sliding door underneath is where they keep the chickens. The chair is made from heavy wood and is adorned in inticate design. It is a status symbol, and the prettier your Gallinera is, the richer and kinder you are (Imagine buying expensive chair for the peasants).
Ideas to use the Gallinera:
1. Rich neigbors with rivalry - compete by beautifying the Gallinera.
2. A Señorito who said he's living on his own - lives under the Gallinera instead and he's never found out.
3. A Señorita lying down under the Gallinera to practice being dead inside a casket.
4. Poetic cinema - showing the status of the family by the cobwebs accumulating around the Gallinera.
A Visual #Fashion Guide For Women - Necklines, Skirt Types & More!
By KikiCloset.com
Gen: Oh, is your "brain" acting "illogically"? It’s a hunk of meat with electricity in it, what did you expect?
Senku: Sometimes it scares me that you’re a psychologist.
“ Eremin is canon,“ I say into the mic.
The crowd boos. I begin to walk off in shame, when a voice speaks and commands silence from the room.
"He’s right,” they say. I look for the owner of the voice. There in the 5th row, Hajime Isayama himself