found a bunch more OCs i made when I was 9 these are obv more fleshed out more detailed but still you can see the colours and patterns go crazy
slightly learned to blend markers so thats why there's so many gradients/stripes, finally at this point realised I can have an area that isn't one colour or just a pattern
some of these have... interesting fashion
i have ZERO clue whats going on with 4 arms lady actually crazy design I was just slapping all my gel pen colours on there
dog girl is cute tho
had to research sm for pronghorn cheetah girl I was such a nerd (still am tbh) I watched wild kratts and instantly became obsessed with pronghorns I wrote they were my favourite animal and everything
still cant draw animals but i tried
art trades still open!!! i keep saying this but I got a week off soon so I'll def be able to do more
Colan, character by @valxxiaartz
sorry for the wait i had too much fun rendering this lol
me after rendering metal that literally no one will see unless they zoom in
learned some stuff too i love blending but I gotta leave some stuff sharp
as usual, added a bunch of colours and orange-ified him
i genuinely add so much orange i just love warmth i NEED the skin to look well oxygenated man that's all
i genuinely love drawing it's my passion i'd actually love to spend all day drawing
love the blend brush sm i know i've said that a million times but I like the texture and you can literally see my brush strokes that's so cool
Hi, so I wanted to know what could I improve based on this drawing, you're free to do a paintover. Thanks! ^^
so first off i really like the colours I see a lot of artists use grey for shading because they don't understand how light and shadow work but you're using saturated colours which is great!!
although I like the colours for the shading, my biggest critique would have to be the shading itself, and especially its placement and how it's blended so much. there's also not much depth with the shading since one colour is used to shade whole parts, when in reality you need to use a big range of colours from only very slightly darker than the base colour all the way to even a colour close to black.
the kitten also looks a bit off with its anatomy, but I wont critique the kitten that much because... i cant draw animals either π.
the way her hands are positioned around the kitten look very separated from the kitten, it almost looks like she's praying and the kitten was just copy pasted on. her hands should be tilted towards the camera more to show that the cat is actually being held in her hands.
there's also some slight anatomy issues with rei like a lumpy head and uneven breasts. also the right arm is longer and bigger than the left, and her waist seems to end very low. make sure to draw the underlying anatomy, even if it's being covered up by something! below is me tracing what her chest would look like if I followed the lines that are drawn
you have a very cool art style and I like you draw eyes, but I would make the eyes slightly less wide and the irises a bit bigger so that it looks more like rei, but in the end that is kinda optional since character art doesn't have to look exactly like the character.
also this is optional but some more line variance, especially thicker lines where shadows are makes lineart look a lot more interesting and pop more
a lot of the problems can be simply solved by flipping your canvas regularly while drawing, since people arent usually good at being able to draw symmetrically or even tell when something is asymmetrical
rei's face is also kinda short and her hair is very round, especially at the top. rei's mouth is also really close to her nose, so I just moved her nose down a bit.
below is the paintover, but just the anatomy and design part, not the shading (I didn't do the hands because there's a lot of stuff in that general area and I would have to redraw everything and also I'm lazy)
i tried my best to retain your style while still making corrections. i hope this is ok!
ok now onto the hardest part: shading
the biggest mistake you can make is just adding shadows to the edge of everything, it suggests roundness and so if you're shading something like a face, which is actually relatively flat and definitely not a sphere, you don't need those shadows on the edge of the chin. well, technically a face and chin are slightly rounded, but if you look at a side view of a person, the face is still pretty flat (excluding the nose)
also that shadow right next to the arm that's being cast onto the chest doesn't make a lot of sense since the light seems to be coming from above, yet this shadow makes it seem like the light is coming from the left. make sure you have a consistent light source when drawing, you can mark the location of the light physically if that helps. if the light is being cast from above, then naturally shadows must go downwards
going back to that image of the sphere and cube, you can see that the sphere has blended shadows and the cube has sharp shadows, this is very important to apply into art, because it helps differentiate different surfaces. because every shadow in your drawing is blended, everything looks soft and round, but the human form definitely has some sharper areas. also, there's a thing called a cast shadow, which is a shadow that's caused by some object blocking light. it also has sharp edges and there's many cast shadows on a person (the nose casts a sharp shadow onto the face, and the head casts a sharp shadow onto the neck for example)
idk if you wanted a lesson or not lol but yk there's a saying about teaching a man to fish vs just giving the man a fish
also the shiny parts on her outfit are shaded incorrectly, explaining how to shade reflective surfaces is really difficult and I don't even fully get it myself, but if it's just clothes, all you have to do is shade clothes as you normally do and then make the contrast much higher (highlights brighter and shadows darker) and add some reflections ofc
FINALLY DONE this took all day i'm not even kidding but I really like it
i lied, i did edit the kitten but just its head
anyway hope i helped i worked pretty hard on this
also thanks for letting me do a paintover!! paintovers are so fun but I can understand why ppl wouldn't want their work touched
erm not sure the name but ig Painter...? by @torrentialchaos
hope the details are right i couldn't make out some things
yes ik the character is grey but I can't help but add just a bit of color, if I'm gonna draw black or white you know it's not really gonna be black and white
love the blend brush man it gives so much texture
finished this yesterday but it was like 2 am so I'm posting it now
anyone wanna do OC art trades?? (closed for now, will update when open again)
i got some time (no guarantee for how long it'll take but it'll prob be a week or less) since no one (on reddit or artfight at least jk but not really) can draw asian characters ima try my luck with puma guy since he's... well it depends on the person race isn't real anyways
refs are the images in this post, DM or comment with some refs and basic info of your character (can be long or short, but I just wanna know like the vibe of the character)
you do NOT have to draw all the details (I have super complex OCs feel free to simplify) or follow exact palettes and stuff just don't change it too much
dont really have that many rules for what you do I'm fine with pretty much anything I just love any art I receive (even the lewd art lmaoo ppl are simps for my other OC yilin, straight up got art of her in a bikini once and honestly the only thing stopping even that from being removed is artfight rules)
also i prefer less cartoony OCs (i mean... look at my art style its kinda hard to draw a stick figure in a realistic way since the more simplified a design is obv the less info you can get from it) but it doesn't have to be as realistic as mine just know I'm gonna end up matching the simplicity/style of the OC since I don't wanna just make stuff up, I like to stick to designs closely
i gotta DRAW my brain is making meee and i don't have any good ideas rn
photoshopped tf out of my old drawing of him you can tell the pixels get cut off/blurred I'm too lazy to redo it
btw check out my previous art pieces with the tag art trade on them for an example of what you'll get
Hi hi um you helped me with one of my drawings on the criticism club, tysmmmmmm for that, I've fixed it a lot but I'm not done colouring so I won't be posting it yet :) your advice was insanely helpful, because I realised the arm wouldn't be there,and a BUNCH of other things
I was just exploring your posts and OMG HOW YOU RENDER SKIN AND HAIR IS SOO PRETTY AND GORGEOUS OMG!!! AND I LOVE THAT ONE DRAWING OF AN EYE U MADE AHH!
Sooo while i was looking at my fav post of yours, I was reading the description and you were talking about the new blend brush in magma! So, I'm assuming you use magma? I've been using it for like, half a year, but im not a pro at digital art so I don't really know what all the layer settings and whatever are. I did watch a video but it was a bit confusing. I know about like opacity and whatnot but I'm still a bit confused on mainly the layer settings. Also, I can't find any tutorials on magma apart from blending :(
I was wondering if U could maybe explain a bit, just the basics like multiply and add and most of the layer settings a begginer would use :) I'm sort of stepping out of my comfort zone because I don't usually bother with colouring and stuff. Any tips U recommend for magma would also help tons! Omg I just realised that this is kind of a stupid request because you probably have to explain a lot... Sorry!
idk how to end this ββ (β Β β β΅β Β β )β β
ok ok this will be a long post!!
i made this graphic a long time ago for my friend @mythology-lover, this is using all layer blend modes with the colour bright orange, so you can see what each one does. most of them are self explanatory, I hope. there is no "add" in magma, but colour dodge is similar. I'll go over how to use the blend modes below!
not sure if you want to know how to use the blend modes to render stuff but i'll show you anyway lol
this was a drawing i posted, and i actually detailed my step by step process for my friend again, but I use multiply or darken for shading, its the best way to shade and personally I use dark red for shading but this can change based on lighting. obv I also lower the opacity cuz I don't want bright red. my tip for using multiply is to use a colour more saturated/brighter than you think you would use, cuz multiply ends up darkening the colour anyway.
i recommend using blend modes for shading because they have some "transparency" to them, if you put on shading in a block colour with no blend mode it'll just cover up things you already drew like blush or makeup. i also just create more multiply layers to build up darker and darker shadows.
also, when it comes to more dramatic lighting, ill just put a multiply layer over the WHOLE drawing since in real life in a dark scene there will be a shadow over everything including darker shadows for the actual details. after I add the multiply layer (this one is blue because its supposed to be a nighttime scene and the sky is dark blue) I just erase parts where light is hitting the object
(this isnt well done because im making this quickly)
and when it comes to lighting i like to use overlay, it creates this really nice saturated glowy effect. you can use colour dodge too but it creates these weird artifacts of pixels that are a completely different colour, at least for me
with overlay
also maybe you already know this, but the little square icon next to the opacity bar is alpha lock its useful if you don't wanna have to make a whole layer and clip it to the layer underneath
also... my BEST advice for magma has got to be to use filters, they save my life, and I frequently use them when my colours arent looking too good. and I specifically LOVE using the "curves" option when you click filters.
they let you control how bright the drawing is, and specifically the amount of each colour (red, green, and blue) in your drawing
here i reduced blue, increased red, and reduced yellow, plus reduced contrast and increased saturation plus made it a bit brighter. looks a lot better in my opinion, filters can really save a drawing lol
random tips: use lasso selection its basically necessary! if the paint bucket/fill tool isn't working that great, increase tolerance and turn on anti-alias, you can also try using the smart option. although I gotta say generally I don't use fill tool as it only really works if you have very clean, sharp, and connected lines. usually what I'll do instead to save time on colouring is make a layer below the lineart, and then make the target layer "above," and then fill it, then fill in the gaps manually. i also recommend using the full mode layout option, unless you have a small screen then it's most optimal, because then you can see all the tools and options.
i also use this layout thing, idk what its called, and have each one be a different brush with different settings (for me, one will be a soft brush with hardness and density lowered, another a hard round (default) brush, another a textured lineart brush, a brush for stars, freckles, or other scattered dots where I just turn up spacing, scattering and jitter for size variation)
also... make sure you flip your canvas to catch your mistakes, you wont notice them until you see it from a different perspective, and the flip canvas button is up top
its this one
this is for colouring, but periodically go to "view" and click "show in greyscale" so you can see the contrast between your colours. if everything's the same shade or similar shade of grey, you need to make some parts darker or lighter to make them stand out
ngl i think that's it, unless there's something else you need to know. just realised I've been using magma for like 4 years at this point, time really flies by. hope I helped!
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Astrid, character by poppygumi on Reddit
erm kinda goes hard
made it so dramatic man it ain't that serious π
draw something that isn't super rendered with complex shading challenge impossible
that's why i probably have like 1 drawing on here that's cel-shaded cuz I just can't NOT add some nice gradient and smooth shading
although i didn't blend EVERYTHING this time I do gotta work on that cuz ik there's hard edges too and especially for shiny materials I shouldn't blend or else the texture will be wrong
doing art makes me appreciate it so much cuz i LOVE just doing the art, not just the product which is why I don't see the usefulness of AI, it takes away the part I actually enjoy doing
i gotta do more studies and especially learn how to draw backgrounds and perspective cuz I'll get a random burst of motivation to draw my comic but then... the first panel has to have a background shoot
just finished an art trade for SolsticeMorningstar on Reddit... took WAY too long omg
i ATE on this shading though
the character is Solstice!! they're so cute omggg
ermmm... this took 7 HOURS no wonder i'm starving
drawing is so funnnn
also i just figured out how to draw eyes I'm so happy
im so glad i was able to add funky colours to the skin without it looking weird and mucky like in the past lol
SPARKLESSS
love the colours it looks so juicy
seeing the improvement from just a month ago is WILD (anyone remember that old eye I drew??)
i think i've also just gotten more comfortable with the blend brush
this was my first design of puma guy (technically second, one day I will share the handmade cat plushy OG version) erm... it's not very good lol, also from an artistic perspective... ngl find it crazy that this was less than a year and a half ago I improved like crazy!! also I couldn't draw buff people we don't talk about it I distinctly remembering him looking less weedy when I actually drew him idk
the space pattern sucks ew i've really stepped my game up on that too, face is also janky I was still slightly in my anime phase
messy lineart works but like... this is just messy and not in a cool way
its so washed out my art is so saturated now compared to this, this looks like a watercolour version where's all the pink my boy is PINK
shading is ehh i remember loving the skin and pants but it looks pretty flat and the blue... i didn't know what I was doing with that
i HATE the mouth idk it makes me uncomfortable
man it's so crazy to look at my old designs BEFORE I came up with distinct hairstyles for them
he looks like such a generic anime boy it's kinda funny
the basic things that changed is that he looks older, has curlier hair and looks a bit sleepier but I actually do tend to stick very closely with my original designs (even though I've created some of them when I was really young)
dont ask abt the teethchinese+russian, any pronounsI'm completely broke please don't ask me for money and I don't do commissions (yet)
93 posts