The Guts Legacy Challenge

The Guts Legacy Challenge
The Guts Legacy Challenge
The Guts Legacy Challenge
The Guts Legacy Challenge
The Guts Legacy Challenge
The Guts Legacy Challenge
The Guts Legacy Challenge
The Guts Legacy Challenge
The Guts Legacy Challenge

The Guts Legacy Challenge

Nearly three years to the day since I first posted the Sour Legacy Challenge and Guts is finalllllly ready for you (never thought I'd see the day) 😭🤘✨

Same drill as before: the rules are lax, make this your own, take it slow or fast, use lots of mods and cheats or don't, I don't care—my only hope is that this helps you tell a creative, chaotic story in our favorite little dollhouse game.

So, enjoy! And be sure to tag me and/or hashtag #gutslegacychallenge so I can see what you get up to.

xoxo, dizzywhims

p.s. i’ll try not to make you wait 1.5yrs next time olivia rodrigo blesses us with a new album 💀

More Posts from Lillypadplumbob and Others

1 year ago

I wanted to try to create a sims legacy challenge. Turns out, it's a bit more difficult than I expected...

Insect Legacy Challenge

Do you like learning about insects or just making sims in pretty colours? Maybe some other challenges seem stale or just not right?

Well take a look at the Insect Legacy Challenge, a ten generation legacy with a focus on colourful insects and their famous traits.

Some rules and suggestions:

Each heir should represent the insect (of course you don't have to do that but it's a fun aspect that could give you ideas)

The heirs' or their spouses' gender doesn't matter (unless stated otherwise)

Cheats can be used just not excessively (personally it makes it too easy)

You can live anywhere you'd like (unless stated otherwise)

Each generation must complete everything written in the bottom left corner. Only then can you move on to the next heir

I recommend keeping the lifespan at normal

If anyone actually tries this and wants to share their journey, you can use the #theinsectlegacy (I think no one is using that hashtag for other things)

I Wanted To Try To Create A Sims Legacy Challenge. Turns Out, It's A Bit More Difficult Than I Expected...
I Wanted To Try To Create A Sims Legacy Challenge. Turns Out, It's A Bit More Difficult Than I Expected...
I Wanted To Try To Create A Sims Legacy Challenge. Turns Out, It's A Bit More Difficult Than I Expected...
I Wanted To Try To Create A Sims Legacy Challenge. Turns Out, It's A Bit More Difficult Than I Expected...
I Wanted To Try To Create A Sims Legacy Challenge. Turns Out, It's A Bit More Difficult Than I Expected...
I Wanted To Try To Create A Sims Legacy Challenge. Turns Out, It's A Bit More Difficult Than I Expected...
I Wanted To Try To Create A Sims Legacy Challenge. Turns Out, It's A Bit More Difficult Than I Expected...
I Wanted To Try To Create A Sims Legacy Challenge. Turns Out, It's A Bit More Difficult Than I Expected...
I Wanted To Try To Create A Sims Legacy Challenge. Turns Out, It's A Bit More Difficult Than I Expected...
I Wanted To Try To Create A Sims Legacy Challenge. Turns Out, It's A Bit More Difficult Than I Expected...
5 months ago

"what could go wrong?" legacy challenge

do you like creating complex stories with complex characters? inspired by the Not So Berry legacy challenge , we’ve created this challenge to explore new stories and experiences in our games. welcome to our ten generation legacy challenge, “what could go wrong?” created by @curioustraits and @maadsimming

follow our WCGW stories @curious.whims and @maad.whims over on instagram!

challenge rules:

each generation has a suggested color for you to follow; this of course is optional but it makes it a bit more fun!

the colors of the spouses don’t matter. unless specifically stated in the rules, you can do whatever you please with them.

some generations will have relationship rules, however if none are stated, the relationships between all sims will be up to your interpretation!

unless said otherwise, money cheats can be used, but not excessively. suggestion: use freerealestate  for your first home, but no cheats afterward.

your sims may live wherever you please unless the world is specified in the rules of a generation.

every heir should complete the rules, aspiration, and career(s) of the generation unless explicitly stated otherwise.

if you do not have the packs required for certain traits, use the suggested traits options (or if the suggested traits simply just fit your ideas better, feel free!)

if you play this challenge and want to share it with us, make sure to post with #wcgwlegacy so we can see! feel free to tag us as well: @curious.whims & @maad.whims (on instagram)

— — — — — — — — — — — — — — — — — — — — — —

generation one: new in town.

you moved away from the only place you knew in hopes of a fresh start, a new beginning. you always had an urge for adventure and fun, but you always seem to find drama instead. surely you will be able to escape that in a place where nobody knows about your bad luck, right?

color: white

traits: adventurous, clumsy, self assured

other suggested traits: loves the outdoors, ambitious, cheerful

aspiration: friend of the world

career: writer 

rules:

move away from your hometown

start off with 10,000 simoleons 

make three friends and three enemies

complete the friend of the world aspiration

master the writer career

master charisma, writing, and baking skills

host at least three gold social events

host at least one failed social event

— — — — — — — — — — — — — — — — — — — — — —

generation two: hopeless romantic.

you always loved love. from watching the prince and princess fall in love at first sight in movies, to crying about random older couples on the street. the only bad part about love is that it doesn't seem to find you… until the one person you hate proposes the idea of being in a “fake relationship,” and you would do anything to be loved… even if it happened to be fake.

color: pink

traits: unflirty, creative, jealous

other suggested traits: outgoing, bookworm, loyal

aspiration: soulmate

career: style influencer

rules:

must marry the sim you get into a fake relationship with

maintain a good relationship with everyone except your “fake partner” until marriage

complete the soulmate aspiration

master the style influencer career 

master entrepreneur and singing skills

must only have kids AFTER marriage

— — — — — — — — — — — — — — — — — — — — — —

generation three: all about me.

after hearing the story of your parents "romcom romance" you made up your mind to never fall in love or have a family. besides the strong dislike for affection, you did love attention. you had many trophies and medals lining up your shelves in your bedroom from every theater performance you had as a child. you always needed to have the center of the spotlight… you even knew how to keep your spotlight bright, while diming your coworkers’ who ended up getting you pregnant.

color: purple

traits: hates children, non-committal, self-absorbed

other suggested traits: mean, snob

aspiration: master actor

career: actor

rules:

must be in drama club as a child / teen

never get married or fall in love

have only one accidental child with another actor / coworker

have a very bad relationship with your child

complete the master actor aspiration

master the actor career

master acting and mixology skills

— — — — — — — — — — — — — — — — — — — — — —

generation four: two sides of a coin.

you grew up with a selfish parent who taught you to act a certain way to get what you want. all you wanted was a parent, and you thought acting out was the way to get one. once you realized that's something more unrealistic than an ufo sighting you decided to run away. running away ended up being a worse choice than living with your parent, when someone took you in and got you into a messy situation...

color: black

traits: loner, childish, animal enthusiast

other suggested traits: cat lover, dog lover

aspiration: friend of the animals

career: criminal / vet 

rules:

have a very bad relationship with your parent

run away as a teen and become homeless (start with little to no money)

be a criminal until you age up into an adult, where you then quit and become a vet

own at least three animals throughout your YA-elder life

must adopt at least one of your children

complete friend of the animals aspiration

master veterinarian, pet training, mischief skills, and one skill of choice

— — — — — — — — — — — — — — — — — — — — — —

generation five: standing out.

you always seemed to be drawn to the weirder side of things, but no matter what, you had your parent's support. they told you that you could be anything you wanted, whether it's working fast food or being an astronaut. and funnily enough… you chose astronaut!

color: yellow

traits: ambitious, outgoing, geek

other suggested trait: goofball

aspiration: strangerville mystery

career: astronaut

rules:

have a very good relationship with your parent(s)

marry an alien

at least one child must be genetically alien (can cheat)

complete strangerville mystery aspiration

master the astronaut career

master rocket science and programming skills 

— — — — — — — — — — — — — — — — — — — — — —

generation six: blending in.

you always admired big friend groups and being surrounded by people. you wanted it, you needed it. but because of one simple flaw, you were kept at a distance. being an alien wasn't fun or quirky for you, it was isolating. you studied how to be human as much as you could... picking up several skills, doing weird jobs. finally, when you prepared yourself enough you took a big leap straight into business in hopes to blend into society as perfectly as you can.

color: brown (sad beige baby)

traits: jealous, proper, insider

other suggested traits: outgoing, paranoid

aspiration: successful lineage

career: business

rules:

heir must be an alien

must marry a human sim 

never interact with other occult sims (unless family)

never leave the house in your alien form

do at least five odd jobs

complete successful lineage aspiration

master the business career

master cooking, charisma, guitar, painting, and video gaming skills

— — — — — — — — — — — — — — — — — — — — — —

generation seven: content.

you never really saw the hype in an office job like your parent(s) and you never really liked the bustling city, you did however, love plants. you loved taking care of them and buying cute gardening tools so you decided to turn it into your job and become a freelance botanist! it made you happy even if it didn't bring in a lot of money…

color: green

traits: loves the outdoors, green fiend, vegetarian

other suggested traits: recycle disciple, maker, neat

aspiration: freelance botanist

career: gardener

rules:

must be in scouts club as a child / teen

must live in a rural world 

fail to pay your bills at least twice

give your kid(s) a nature / animal / outdoorsy related name.

complete freelance botanist aspiration

master the gardener career

master gardening, herbalism, and flower arranging skills

— — — — — — — — — — — — — — — — — — — — — —

generation eight: money money money.

you hated, hated, hated the way dirt got under your nails and how long you had to watch your parent(s) scrape by to make a living with the little money they had. you strived to live in a cleaner, bigger, expensive environment… something like… a mansion… and you knew the only way to achieve that dream was to work your way up the ladder and become a lawyer. 

color: blue

traits: materialistic, ambitious, snob

aspiration: mansion baron / fabulously wealthy (your choice)

career: lawyer

rules:

move to an urban world as a YA

make enough money to own a mansion

must have good relationship with coworkers / neighbors 

complete either the mansion baron or fabulously wealthy aspiration 

master lawyer career

master the logic, charisma, research and debate skills

— — — — — — — — — — — — — — — — — — — — — —

generation nine: music in me.

you lived in the city all your life and lived off of your parent(s) affection and attention; some would say you were spoiled, but if spoiled means loved, you’re grateful. because of all the opportunities you had, it was easy to join the entertainer career and play every instrument you wanted (and even sing).

color: red

traits: music lover, family-oriented, party animal

other suggested traits: overachiever, dance machine

aspiration: musical genius

career: entertainer (musician branch)

rules:

have a good relationship with your parent(s)

complete the musical genius aspiration

master entertainer career

master the guitar, piano, violin, pipe organ, dancing, and singing skills

— — — — — — — — — — — — — — — — — — — — — —

generation ten: practice makes perfect.

growing up in a very artistic household you grew to love music, singing, and dancing… but you simply weren't good at it, despite all your parents' attempts in helping you get better at it. through the frustration you learned that you had a knack for actual art, like painting and drawing. you even could write a little bit on the side, but with having these skills you tried your hardest to perfect them... in which being a perfectionist is your greatest flaw…

color: grey

traits: creative, art lover, perfectionist

aspiration: painter extraordinaire 

career: arts critic

rules:

marry a slob sim as a YA

get divorced and later remarry a neat sim as an adult

complete the painter extraordinaire aspiration

master arts critic career

master the painting and writing skills

1 year ago
HARRY'S HOUSE LEGACY CHALLENGE ( Inspired By @dizzywhims )
HARRY'S HOUSE LEGACY CHALLENGE ( Inspired By @dizzywhims )
HARRY'S HOUSE LEGACY CHALLENGE ( Inspired By @dizzywhims )
HARRY'S HOUSE LEGACY CHALLENGE ( Inspired By @dizzywhims )
HARRY'S HOUSE LEGACY CHALLENGE ( Inspired By @dizzywhims )
HARRY'S HOUSE LEGACY CHALLENGE ( Inspired By @dizzywhims )
HARRY'S HOUSE LEGACY CHALLENGE ( Inspired By @dizzywhims )
HARRY'S HOUSE LEGACY CHALLENGE ( Inspired By @dizzywhims )
HARRY'S HOUSE LEGACY CHALLENGE ( Inspired By @dizzywhims )
HARRY'S HOUSE LEGACY CHALLENGE ( Inspired By @dizzywhims )

HARRY'S HOUSE LEGACY CHALLENGE ( inspired by @dizzywhims )

okay! so when I saw the sour legacy challenge I was instantly inspired to create something based off of an album that I love. I completely recommend playing the sour lc, it is so amazing and I love playing it. disclaimer: I have used @dizzywhims layout from their sour lc, it’s a lot prettier than mine!! so go stare at it feel free to play as loosely as you like with the guide and storylines, just have the most fun you can with it! if you decide to play it and post your legacy, I would love to see it! tag it with #harrys house lc or #hh legacy so I can find your stuff <3 welcome to harrys house! much love, simlidge x

1 year ago

I’m gonna do this so new legacy coming soon!!

And so, it begins... a legacy style challenge

​And so, it begins… a legacy style challenge

For TS4 created by @accomplisheddoubt (me)

The official tag for this challenge is… #And so it begins LC

And so, it begins… is a legacy style challenge that will take your family from Base Game to High School Years over several generations. That said, high school years can and will be utilized prior to the final generation just as base game can and will be used after generation one. A few generations will have a sole pack it focuses on, while others may combine two or more packs. This legacy is meant to inspire, provide structure, and most importantly, be fun. If you don’t own a specific pack, or a specific generation doesn’t interest you, change it, make the challenge work for you.

Rules & General Information

This challenge is designed to utilize every stuff, game, and expansion pack for The Sims 4 with a few exceptions.

Each generation will have specific goals and a base storyline to follow, but the rest is up to you. I suggest having ‘wants’ on and going with the flow of the game. 

Aging can be set to normal, long, customized, or even short if you’d prefer the extra challenge.

If a generation doesn’t list all 3 traits (or you use the more traits in CAS mod) you may select traits you’d prefer or randomize them.

No money cheats! Money is easy enough to acquire.

Mods are allowed and encouraged to enhance gameplay.

Unless specifically stated in a generation, the amount of children each heir has is up to you. Though you could make things more interesting by rolling 1-6 to determine the amount. Same goes for who is the selected heir. 

Each generation will start with money obtained by their parents, the exact amount is up to you and how much savings the previous generation has accumulated.

Though Cats and Dogs is not fully explored until generation 5, pets are allowed prior.

If you enjoy having an assigned color per generation, you can roll 1-17 for a randomized color or simply assign a color of your choosing per generation. Please note 17 colors are listed in anticipation of add-on generations. 

Apricot, Black, Blue, Brown, Green, Grey, Hot Pink, Lavender, Lime, Mint, Navy, Orange, Pink, Purple, Red, White, Yellow

Remember, while this legacy is meant to help explore the game and provide a set of goals to do so, it is also meant to be fun. If something doesn’t fit your style of gameplay, or your particular interests, change it.

Generation 1

       Base Game + Outdoor Retreat

You were recruited into the S.I.M.S.  just out of high school, odd-right? You’ve been relocated to the quaint town of Willow Creek with instructions to blend in and keep your career a secret.  You were planning on taking a year off before finding a career so you could travel. Oh well, you’ll just find time to balance work and travel now. How hard could that be?

Aspiration(s): Neighborhood Confidante + Outdoor Enthusiast

Traits: Genius, Loves the Outdoors, Good

 Career: Secret Agent

World(s): Willow Creek + Granite Falls

Goals:

Move to Willow Creek with $20,000 in starting funds

Complete the Outdoor Enthusiast aspiration

Max the Secret Agent career in the Diamond Agent branch

Max the herbalism skill

Befriend the hermit in Granite Falls

Complete the insect’s collection and display them in your home

Take camping trips with future child(ren)

Optional: also complete the frogs collection

Generation 2

         Get to Work + Spa Day

Your parents kept a collection of insects in the house, how gross! And family camping trips, ew. You would never do that to your children. But there was one thing you agreed on with your parents, taking care of yourself naturally. But instead of concocting herbalism potions, you’d prefer a more mindful and financially appeasing approach.

Aspiration(s): Self-Care Specialist

Traits: Squeamish, High Maintenance 

 Career: Own a Retail Business

World(s): Newcrest

Goals:

Move to Newcrest as a young adult

 Complete the Self-Care Specialist aspiration

 Own a 5-star retail business selling wellness items and offering spa services (may be in Newcrest or Magnolia Promenade) 

Max the wellness skill

Optional: build a small yoga studio at your business and offer weekend yoga classes

Generation 3

       Get Together

Your parents were always so zen, how boring! You never bought into the whole “wellness” thing they profited on. Though you did admire their following. Fashion has always been of interest to you so as a young adult you move to an up-and-coming town in hopes to make a name for yourself. You have a lot of friends but no best friends.

Aspiration(s): Leader of the Pack + Friend of the World

Traits: Dance Machine, Insider, Outgoing

 Career: Style Influencer

World(s): Windenburg

Goals:

Move to Windenburg as a young adult

Complete the Leader of the Pack + Friend of the World aspirations

Max the Style Influencer career in the Trendsetter branch

Max the dancing and charisma skills

Have at least 2 failed marriages

Fight with partner on a regular basis, you love the drama

Optional: max DJ mixing skill

Generation 4

       Dine Out + City Living

You admired your parent’s love for the night life, but you wanted more than Windenburg had to offer. Though they definitely skewed your perception of what love is supposed to look like. The city is full of potential partners and you aim to explore all your options. Your philosophy is to get out the second things begin to get too serious. You saw how often marriage fails, and you’ve got dreams to fulfill, who has time for that unnecessary heartbreak.

Aspiration(s): City Native + Serial Romantic

Traits: Foodie, Romantic, Noncommittal

 Career: Critic and own a restaurant 

World(s): San Myshuno

Goals:

Move to San Myshuno as a young adult

Complete the City Native + Serial Romantic aspirations

Max the Critic career in the Food Critic branch

Open a restaurant in the city that specializes in experimental food

Max the singing skill

Complete the Experimental Food Prints collection

Never marry; you may have a live in partner, a one-night stand that results in a pregnancy (may be a relationship that ends as partner does not want child), or adopt a baby as an adult

Never prioritize your child + only have 1 child

Optional: complete the city posters and/or snowglobes collection(s)

[if my first pet stuff is owned, use it to decorate generation 5’s room]

Generation 5

       Cats and Dogs + My First Pet

As a child you always wanted a pet (cat or dog depending on trait), but your parent claimed it would be too much of a commitment. You resented them for always putting their career and romantic endeavors above you. A pet would never do that. So as soon as you’re of age, you move away from the city and settle down in Brindleton Bay where you open your own vet clinic. And adopt a bunch of pets. You even open your house to strays. Animals are all you need, until you finally find a person who shares your passion and respect for animals that is.

Aspiration(s): Friend of the Animals

Traits: Unflirty, Cat or Dog Lover

 Career: Own a vet clinic

World(s): Brindleton Bay

Goals:

Move to Brindleton Bay as a young adult

Must have the Cat Hangout + Dog Hangout lot traits

Complete the Friend of the Animals aspiration

Own a 5-star vet clinic

Max the pet training and veterinarian skills

Complete the Feathers collection

Fall in love with the owner of a patient after becoming friends first

Be good friends with your child(ren)

Generation 6

       Jungle Adventure

Your parents were comfortable with their routine lives in a small town, but not you. You wanted to see the world, you desired adventure. Upon graduating high school you take your first trip to Selvadorada and it’s as beautiful as you dreamed and full of adventure. From thereon you make it your life’s mission to uncover all the mysteries of the jungle. 

Aspiration(s): Archeology Scholar + Jungle Explorer 

Traits: Loner, Kleptomaniac, Self-Assured

 Career: Freelancing, selling artifacts, or writing novels

World(s): Oasis Springs + Selvadorada

Goals:

Move to Oasis Springs as a young adult

Complete the Archeology Scholar + Jungle Explorer aspirations

Max the archaeology skill

Complete the Ancient Artifacts and Omiscan Treasures collections

Have child(ren) as an adult

Optional: fall in love with someone you meet in Selvadorada 

Optional: also complete The Curator aspiration

Generation 7

       Seasons + Parenthood

Your parents’ life was full of adventure. Which meant you were often left with your grandparents as they explored the wilderness of the jungle. And unlike your parent, you envied the stability of a peaceful routine life. You took up gardening as a teenager and discovered it to be your passion. And while you harbor no resentment for your parents’ way of raising you, or lack thereof, you aspire to be a super parent to your future children. You want your children to feel loved and believe they truly can become anything they want to be when they grow up.

Aspiration(s): Super Parent

Traits: Family-Oriented

 Career: Gardener

World(s): any previous world of your choosing

Goals:

Move to any previous world of your choosing as a young adult

Complete the Super Parent aspiration

Max the Gardener career in the Flower Arranging branch

Max the flower arranging, gardening, and parenting skills

Have 2 - 4 children

Enroll your children in Scouts

Celebrate every holiday with your family

Complete the holiday cracker plushies and decorative eggs collections

Optional: complete the voidcritter cards collection

Optional: have a family member max the skating skill

Optional: move to Del Sol Valley when generation 8’s heir is a teenager

Generation 8

       Get Famous

Your parents’ always told you that you could become anything you wanted, and well, you aspire big. And your parents are your number one fans. You began showing interest in acting as a child after participating in a school play so your parents enrolled you in a drama club after school where your love for the craft grew. 

Aspiration(s): World-Famous Celebrity + Master Actor

Traits: Self-Absorbed

 Career: Drama club, Actor

World(s): Del Sol Valley

Goals:

Move to Del Sol Valley as a young adult (if family did not relocate to Del Sol prior)

Complete the World-Famous Celebrity + Master Actor aspirations

Max the Actor career

Max the acting, charisma, and media production skills

Have a child with a fellow famous sim

Optional: enroll child(ren) in drama club to encourage their love for the spotlight

Generation 9

       Strangerville

Being raised in the spotlight took a toll on your sanity. As a teenager you began searching for penpals as a way to connect with someone who doesn’t know your family and the fame that follows you. You grew paranoid that no one actually cares for you as an individual but for your family’s celebrity status so you decided to move to an odd little desert town where no one knew who you were. And after the strangest welcome wagon one could imagine, you begin to discover something is not quite right in this seemingly ‘perfect’ town. You join the military to blend in and uncover its secrets.

Aspiration(s): Strangerville Mystery

Traits: Paranoid

 Career: Military

World(s): Strangerville

Goals:

Move to Strangerville as a young adult

Complete the Strangerville Mystery aspiration

Max the Military career in the Covert Operator branch

Max the athletic skill

Be a strict parent as you know the world is unsafe

Enroll your child(ren) in after school activities to keep them busy and productive

Complete the postcard collection

Generation 10

       Island Living

Having a military parent was tiresome. Who decided life had to be taken so seriously anyway? And what fun is living in such a hot climate when there is no beach around to cool off in? You very quickly fall in love with the island and seek to help improve it.

Aspiration(s): Beach Life

Traits: Loves the Outdoors

 Career: Conservationist 

World(s): Sulani

Goals:

Move to Sulani as a young adult

Complete the Beach Life aspiration

Max the Conservationist career in the Environmental Manager branch

Help clean up the island

Attend every island event at least once

Complete the seashells, buried treasure, and underwater photos collections

Optional: have a child with a mermaid and give that child the child of the oceans trait

Optional: have a child with an island local and give that child the child of the islands trait

Generation 11

       Eco Lifestyle + Nifty Knitting (optional)

You admired your parents desire for a cleaner environment. But you felt it wasn’t enough. After learning of Evergreen Harbor’s environmental state, you knew it was your destiny to improve it.

Aspiration(s): Eco Innovator + Master Maker (up to level 4)

Traits: Freegan, Green Fiend, Recycle Disciple

 Career: Civil Designer

World(s): Evergreen Harbor

Goals:

Move to Evergreen Harbor as a young adult

Have the off-the-grid lot trait

Complete the Eco Innovator + Master Maker (up to level 4) aspirations

Max the Civil Designer career in the Green Technician branch

Max the fabrication and juice fizzing skills

Befriend the Master Crafter

Vote on N.A.P.s and improve the neighborhood you live in

Own a meat wall, insect farm, and live in a container home

Optional: obtain at least 50% of your household items through dumpster diving, flea market festivals, and fabrication

Optional: retire from the Civil Designer career as an elder and complete the 5 freelance crafter gigs to complete the Master Maker aspiration

Optional: master lord/lady of the knits aspiration and/or knitting skill as well

Generation 12

       Paranormal + Dream Home Decorator

Ever since you can remember you would look at a building or a room and instantly envision how it could be improved. Your parent was a Civil Designer and you always wished they had chosen the civic planner branch.  You just never understood the fascination with going green. You purchase a home with tremendous potential though a bit of a fixer upper and soon discover it’s quite haunted. After years of honing your craft of designing, you switch career paths and become a dedicated paranormal investigator.

Aspiration(s): aspiration of your choosing

Traits: Creative

 Career: Interior Decorator, Freelance Paranormal Investigator

World(s): any previous world of your choosing

Goals:

Move to any previous world of your choosing as a young adult

Purchase a fixer upper home with the haunted house lot assignment

Complete the aspiration of your choosing 

Max the Interior Decorator career + complete at least 5 paranormal investigator gigs

Max the medium skill

Befriend Guidry

Purchase the brave reward trait after mastering the medium skill

Optional: the haunted house you purchase is in one of the occult worlds

Optional: to make this generation less boring, randomize the aspiration, traits, # of children, world to live in, # of romantic partners to be had, etc.

Generation 13

       Cottage Living

Your parents may have enjoyed the haunted house vibes, but you certainly did not. You loved your grandparents and their simple ways of living. When they passed you vowed to honor their memory by moving to the countryside and living off the land doing your part to make the world a greener place..

Aspiration(s): Country Caretaker 

Traits: Animal Enthusiast

 Career: selling items from your farm at the market

World(s): Henford-on-Bagley

Goals:

Move to Henford-on-Bagley as a young adult

Have the off-the-grid and simple living lot traits

Complete the Country Caretaker aspiration

Max the gardening and cross-stitch skills

Run at least 3 errands around town

Befriend everyone you help with errands

Give generation 14 heir the lactose intolerant trait as a child

Complete the Village Fair Ribbons collection

Optional: complete the Freelance Botanist aspiration as well

Optional: have at least 3 children, each getting one of the following traits; overachiever (gen 14 heir), party animal, and socially awkward 

Generation 14

       High School Years + University + My Wedding Stories

Country life wasn’t for you. And being lactose intolerant while being raised on a farm really made life difficult. The world was such a big place and you felt trapped in the countryside eagerly waiting till you could explore what was out there. Being your family never made much money, you knew you needed scholarships and part-time work if you were ever going to make it to university.

Aspiration(s): Goal-Oriented, Academic, Soulmate

Traits: Lactose Intolerant, Overachiever, Romantic

 Career: part-time career of your choosing, University student, Education

World(s): Britechester, Copperdale, Tartosa

Goals:

As a teenager max a part-time career + after school activity

Move to Britechester as a young adult while you work on your degree and move to Copperdale after graduation

Complete the Goal-Oriented, Academic, + Soulmate aspirations

In university join an organization

Obtain a distinguished degree in Economics or Psychology

Max the Education career in the Administrator branch

Max the logic + research and debate skills

Meet your future spouse in university

Plan at least 2 of the events that come with My Wedding Stories

Marry, honeymoon, and later renew vows in Tartosa

Complete the Messages in a bottle collection

Optional: take at least one family vacation with your child(ren) to Tartosa

1 year ago
It's Been A Minute Since I've Done One Of These, But Here's A New Set Of Legacy Challenge Rule Cards.
It's Been A Minute Since I've Done One Of These, But Here's A New Set Of Legacy Challenge Rule Cards.
It's Been A Minute Since I've Done One Of These, But Here's A New Set Of Legacy Challenge Rule Cards.
It's Been A Minute Since I've Done One Of These, But Here's A New Set Of Legacy Challenge Rule Cards.

It's been a minute since I've done one of these, but here's a new set of legacy challenge rule cards. This time, it's the 4 Generation SEASONS LEGACY by @ginovasims

The cool thing about this challenge is the choice in options, so even though you're playing the same challenge as others, your Sims legacy could come out completely different!

Graphics by me! 🖤What challenge should I make graphics for next??

6 months ago
3D LASHES

3D LASHES

Please enjoy!

5 Shape options

They are in 2 categories, glasses, eyelashes. If you have any problems, please report them to my telegram channel.

download

7 months ago
Harder Than Expected, But At Least We Succeeded 🎃🍂
Harder Than Expected, But At Least We Succeeded 🎃🍂
Harder Than Expected, But At Least We Succeeded 🎃🍂
Harder Than Expected, But At Least We Succeeded 🎃🍂

harder than expected, but at least we succeeded 🎃🍂

7 months ago
Second Post Cuz I Love This Sim!!!
Second Post Cuz I Love This Sim!!!
Second Post Cuz I Love This Sim!!!

second post cuz i love this sim!!!

i literally love this legacy!!


Tags
4 months ago

Winter Legacy Challenge

Winter Legacy Challenge

You’ve always hated the heat, as a kid you dreamed of snowy mountains and chilly air. But now, as a young adult, you're finally leaving your warm hometown behind to start fresh in the cold, serene peaks of Mt. Komorebi. With nothing but the winter landscape ahead, and ready to build a new life — a legacy — in the heart of the snow. Welcome to the Winter Legacy Challenge! Expansion packs you'll need: -- Snowy Escape. If you don't have snowy escape, but have seasons, this works fine too. It's okay to play through spring considering the weather conditions BUT you'll have to remember to enable testingcheats and change it back to winter once it becomes summer with seasons.set_season 2 -- Seasons Recommend packs, but BG alternatives provided: -- Outdoor Retreat -- Life and Death -- Spa Day Not needed, but nice for gameplay: -- Island Living -- Eco Lifestyle

Rules: -- You may use freerealestate for your first house, but after please refrain from using any other cheats while playing. -- Normal or Long lifespans. -- Careers are up to you, UNLESS stated otherwise. -- You need to complete each requisite (goals, and challenges for the generation. Aspirations if stated) before that sim dies. If they die before everything is completed, their heir must pick a goal or challenge to complete in honor of them. -- If they die before producing a heir, you fail. -- If a sim dies from freezing, their heir must honor them by building a small memorial or shrine. Gen 1: Winter Dreamer Backstory: Having spent their life in the desert, this Sim dreams of snow-covered landscapes. They’ve saved enough to move to a permanent winter wonderland. Snow brings them joy, and they dedicate themselves to creating a cozy, snow-loving life. Traits: Cheerful, Loves Outdoors, Family-Oriented Aspiration: Mt. Komorebi Sightseer  Goals:

Complete your aspiration entirely. 

ALWAYS Complete the Winterfest holiday tradition (decorate the tree, cook a holiday meal, etc).

Have a Hot Tub on your plot. (OR build a pool and add decorative rocks and greenery around it)

Collect all Sammies. 

Challenge: Your Sim must spend 3+ hours outside daily, no matter the weather or their needs. (It can be making snow angels or exploring town, etc.)

Gen 2: Frostbitten Adventurer Backstory: Growing up surrounded by snow, this Sim craves adrenaline-fueled adventures. They embrace the wildness of winter, seeking thrilling experiences and surviving extreme conditions. Traits: Adventurous, Active, Self-Assured Aspiration: Extreme Sports Enthusiast Goals:

Master the Snowboarding skill.

Reach at least Rock Climbing level 5, to prepare for intense outdoor activities. 

Woo a partner during a Festival of Snow or a snowy outing.

Challenge:  Participate in at least three snowboarding, sledding, or skiing competitions—and win at least one before aging up.

Gen 3: Icy Artisan  Backstory: Born into a family of survivors and adventurers, this Sim found solace in the beauty of the winter landscape and became a renowned artist known for their winter-themed works. Traits: Creative, Loves the Outdoors, Proper Aspiration: Painter Extraordinaire Goals:

Visit a National Park (via Outdoor Retreat pack) or build a homestead filled with outdoor elements.

Paint or take 8 winter-themed works (snowy forests, ice skating, festive winter scenes).

Embrace Winterfest as their favorite holiday, decorating the tree, and hosting festive gatherings.

Challenge: To make a living, they will rely only on their art—no regular jobs allowed. No thermostat can be used to heat the home this generation, use fireplaces or space heaters instead.

Gen 4: Frozen Royalty Backstory: This Sim believes they are the ruler of a frozen kingdom. Eccentric and ambitious, they build an empire to match their icy vision, complete with loyal subjects and a grand icy palace. Traits: Ambitious, Snob, Romantic Aspiration: Mansion Baron Goals:

Host at least two grand events each winter (Winter Balls, fancy dinners, or other social gatherings). These events must include 6+ guests, top-quality food, and gold-level rewards.

Have at least one child with Father Winter.

During the winter season, go to Magnolia Blossom Park in Willow Creek to skate. Max the skating skill. You are allowed to put them on your plot so you don't need to travel, if you have the funds and room.

Challenge: Your heir must inherit an heirloom and keep the ‘icy empire’ alive. (if you don't own life and Death, that’s okay, just pick something that stays with the heir until they die. It can be in their inventory or place somewhere in the lot.

Gen 5: The Eternal Winter Keeper? As the heir to a family built on the love for winter and it’s traditions, you’ve always known your role: to continue your ancestors’ mission of preserving the eternal frost. But as the years go on, you’ve begun to question your destiny. You long for warmth, sun, and freedom from the cold. The decision weighs heavily on your heart:

Will you stay loyal to your family and uphold their wintery legacy? Or will you break away and forge a new path, leaving snow behind for the warmth of tropical shores?

Path 1: Frozen Protector Backstory: For generations, your family has served as stewards of winter—a lineage entrusted with keeping the delicate balance between the icy season’s beauty and its unforgiving harshness. You’ve grown up knowing that, as the next heir, the title of Winter Keeper will one day fall on you. Will you prove yourself worthy of the mantle, or will winter lose its way in your hands?Traits: Loyal, Outgoing, Lovebug (If not possible, use Romantic)Aspiration: Successful Lineage Goals:

Befriend at least three Sims who are “winter aligned” (traits like Loves Outdoors, Loner, or Creative, etc) and strengthen your bond by doing winter-related activities together at least once a week with one of them. If you have Get together, make a club with outlines relating to cold or festive activities. 

Find your soulmate in a winter setting (at a snow-covered lot or during a winter festival). Woo them with romantic gestures like snowball fights, outdoor stargazing, or ice skating. Have an outside wedding with them.

Ensure your child connects with winter traditions by maxing out a related skill before they become a young adult (e.g., Violin for haunting melodies, Charisma for storytelling, or Fitness for winter sports).

Challenge: Add at least one major improvement to the family’s estate if you haven’t already: build an outdoor skating rink, a winter conservatory, or a family mausoleum for past heirs.

Path 2: The Sun Seeker Backstory: You’ve always felt like an outsider in your family, your dreams of warmth clashing with their love for snow. After years of feeling stifled by the cold, you decide to take the boldest step of all: abandoning your family’s icy traditions and embracing a life of sun, freedom, and joy. But forging a new path is never easy, especially when your roots are steeped in frost. Traits: Child Of the Ocean, Outgoing, FoodieAspiration: Beach Life (Angling Ace if you don't own IL) Goals:

Move to a tropical destination (preferably Sulani) and embrace the warm climate fully. Marry a local Sim and raise your family in the tropical paradise!

Max out the Fishing skill

Befriend the dolphins (Island Living) or form a club of locals to celebrate your new lifestyle.

Challenge:  Abandon all winter traditions. You can never celebrate Winterfest again. You must create a new summer holiday, or host a big party every Summer.

If you decide to take part, let me know by using #TS4WinterLC in your post! I hope to start this challenge in the next few days and share my progress ^.^

If you’d like to read it on a different platform, here’s the google doc!

Sims 4 2024 Winter Challenge
Google Docs
You’ve always hated the heat, as a kid you dreamed of snowy mountains and chilly air. But now, as a young adult, you're finally leaving your

I hope you have fun, stay warm, and happy simming everyone! ☃️

@ts4challengehub

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